
Card image published by the game's publisher, shown so a catalogue entry can be identified.
Endymion, the Master Magician
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Card details
- Type
- Effect Monster
- Attribute
- DARK
- Race
- Spellcaster
- Level
- 7
- ATK
- 2700
- DEF
- 1700
- Archetype
- Endymion
- Card text
- You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.