
Card image published by the game's publisher, shown so a catalogue entry can be identified.
Emblema Salvation
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Card details
- Type
- Quick-Play Spell
- Race
- Quick-Play
- Archetype
- Emblema
- Card text
- Banish 1 face-up "Centur-Ion" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 "Centur-Ion" monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 "Emblema Salvation" per turn.